Mortus Bardiche’s destiny was supposed to be as Ardtrarya’s youngest supreme commander. But destiny is inscrutable, and instead of securing a high military post in the capital city, he ended up a neophyte wizard in a world bereft of magic.
Mortus Bardiche abandoned his rank and his future to follow the great sorcerer Sergan Dradarnis in his fevered project of rebuilding the ruined city of Hather Müir. Now, Sergan has left him alone, without answers and with endless questions to untangle.
“Thanks for nothing, Sergan.”
Before the toxic fog, the young hunter and skilled ranger Ceynn Raymure was happy in the small city of Crabbear. But the experience of watching everyone die around her in the city square while she suffered no ill effects from the fog turned her world upside down. Ever since, she has been working to help a small band of survivors living in caves in the Great Forest while she seeks to understand what happened, hoping against hope that the death of so many people, her father among them, might have some meaning.
The day that then eight-year-old Edelma left the orphanage and became Sergan Dradarnis’s adopted daughter, she realized that her dream was to grow up to be the greatest builder that Ardtrarya had ever known. Now that Ardtrarya no longer exists and she is the only master builder still alive, she wonders sadly whether that means she has achieved her goal.
The young master builder has been struggling for eight years to get the city into proper working order. How much longer can she go on? Will she manage to identify the city’s major vulnerability?
“Have you ever been truly hungry? Well, have you?”
Sebylan Raz, a thief who has deliberately left his past behind, aspires to seize complete control of Hather Müir’s underworld. And he is prepared to destroy anyone who gets in his way. Or almost anyone.
If, as it seems, magic has disappeared, how is he able to summon shadows to help him achieve his objectives?
The battle for control of the underworld has only just begun. Though he managed to escape Hatherian Prison and the horrors unleashed there soon after the deadly fog came, Sebylan wonders if it ever was his destiny to reach the city of Hather Müir alive. Maybe it was only a stroke of luck. If so, he intends to take full advantage.
Every self-respecting merchant knows that to sell anything, you need not just a first-rate product but also the gift of gab. If, in addition to both those things, you also have a hearty appetite, who says there’s no such thing as happiness?
Guerevan Mirz gave up the comforts of his properties and his lucrative business dealings in the capital to undertake an unprecedented commercial venture. He accepted Sergan’s challenge to rebuild a new city’s economy from scratch — a challenge that the master merchant was well equipped to handle.
What he never could have anticipated, however, was that becoming Anduirnaëch’s sole wool producer meant he would have just one buyer. But as he himself says with a shrug, “This isn’t what I signed up for. But what can I do about it?”
“Who is madder, the madman or the person who follows in the madman’s footsteps?”
Sergan had more magical talent in a single finger than the entire Wizard Academy combined. And that is a heavy burden to carry.
No one knew for certain what he hoped to accomplish when, already an old man, he embarked on his quest to rebuild the ruined city, nor whether he was conscious of the consequences of his actions. Unquestionably, however, his genius was matched only by his madness.
Is Sergan Dradarnis truly dead, or could he be out there somewhere, observing the outcome of his experiments with a mocking smile?